Research Frontiers in Human-Computer Interaction
Ka-Ping Yee (ping
zesty
ca)
CS260
14 May 2002
NOVEL INTERFACES
new paradigms (e.g. speech-only)
new conceptual models and metaphors
small devices, different affordances
cooperating small and large devices
DESIGN TOOLS
design for new paradigms and media
tools for design patterns
design rationale
ubicomp programming
high-level and end-user programming (e.g. PBE)
rapid prototyping
automated evaluation
EDUCATION
constructionist
experiential design
learnability heuristics
collaborative
team support tools
DTVI, LiveNotes
active learning
UBICOMP AND CONTEXT
privacy and usable interfaces
uncertain information, grades of access
managing system complexity
evaluation in the wild
COLLABORATION
decision support
reputation
expertise
tacit knowledge
consensus
recommendation and filtering
informal or one-time collaboration
fostering and managing trust
meeting capture and facilitation
OTHER
calm (context-friendly) design
different populations (third world, disabled, non-native speaker)
deployment is hard