Other writings by the authors of
The Social Life of Information:
Borderline Issues
Human-Computer Interaction
1994 9: 3-36
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©1994, Lawrence Erlbaum Associates, Inc.
Abstract
The shared use of artifacts is, we argue, supported by latent
border resources, which lie beyond what is usually recognized as
the canonical artifact. These unnoticed resources are developed
over time as artifacts are integrated into ongoing practice and
stable conventions or genres grow up around them. For a couple of
reasons, these resources may now deserve increased attention.
First, because they lie outside conventional frames of reference,
many new designs and design strategies inadvertently threaten to
remove resources on which users rely. Second, because of the
increasingly rapid proliferation of new technologies, users have
less time to develop new border resources. Consequently, we
suggest, designers now need to understand more fully the role
border resources play and to work more directly to help users
develop them. Meeting these goals will require more than an
intensification of user-centered design. It will require a
fundamental redirection of the way many designers look at both
artifacts and users.
1 Introduction: Loans and their Terms
Designers are great borrowers. Pieces of Greece, Rome, Paris,
or London can be found "borrowed" on almost any high
street, rocket fins have turned up on the tail pipes of cars,
peasant clothes from one year appear on high fashion models in
another, and the images of last week's art films will probably
reemerge in next week's advertisements. Information technology
design does its share of borrowing too. Like the Corinthian
column on the courthouse, the desktop, the file, the powerbook
and notebook, the window, and the pad invoke old or familiar
designs to help situate the new or unfamiliar, as designers draw
on what Adler and Winograd (1992) described as "alternative
design languages" (p. 7). Whereas once the literary critic
I. A. Richards (1926) startled his profession by claiming that
"a book is a machine" (p. 1), now no one is
particularly surprised to see informational machines discussed in
the language of books, buildings, documents, paintings, and the
like. What is not clear, however, is whether not just the images,
but also ideas, strategies, and problematics underlying these
alternative languages can be borrowed.
Our argument makes three assumptions about such borrowing in
the field of informational technology design. First, we believe
that borrowing can go beyond metaphors. We take design to be
fundamentally a communicative process. Thus, although different
fields of design have their own particular concerns and
interests, they nonetheless have common roots. These shared roots
allow designers to reach beyond borrowed images to the
fundamental insights, concepts, and techniques that lie behind
them.
Second, we believe that borrowing should go beyond metaphors.
Conventional design practice has produced some highly robust
devices. The door and the book, for instance, have remained
remarkably stable across centuries. If information technology
designers can understand the sources of the simple efficiency of
such designs, then, we believe, they will be in a position to
give a similar simplicity and efficiency to their own work.
However, if they fail to understand such achievements, they may
well condemn themselves to a painful and wasteful process of
rediscovery.
Third, where they borrow, designers may also lend. Working in
a field of constant change, information technology designers
habitually deal with evolving practices, fluid conventions, and
unpredictable uses. Designers in older and traditionally more
stable fields are now starting to face similar conditions. If
avenues of exchange are opened, information technology design
both could and should not only borrow, but also lend. It will
thereby help to transform (not simply replace) more conventional
design genres, rather as the emergence of film and television and
the interchange and borrowings of writers have helped to both
preserve and transform conventional plays and novels.
In this article, we discuss strategies that different design
fields might usefully borrow and lend with regard to the
difficult notion of context. We choose this topic because context
is an essential component of communication and a major source of
simplicity and efficiency, yet many approaches to interface
design aim for or proclaim "self-evidence," which
implicitly or explicitly assumes that context independence can be
achieved. If we are right in holding that design is at root a
communicative process, then the sought after self-evidence and
context independence are probably neither feasible nor desirable.
In the first half of this article, we look at aspects of
context in well-rooted practices of design and use. [1] We begin by analyzing
context in terms of (a) a center, (b) its periphery, and (c) the
border that mediates between the two (Section 2.1). We argue that
these are not inherent in an artifact or self-evident, and they
cannot be predetermined by designers or producers. But they are
socially constrained by what, borrowing from literary theory, we
call genres (Section 2.2). With a series of examples from
different fields of design, we try to show how people develop
significant uses for apparently peripheral and borderline aspects
of artifacts (Section 2.3). In a brief analysis of these
examples, we argue that communities of users rely, in subtle but
powerful ways, on the taken-for-granted continuity of an
artifact's material properties (Section 2.4).
But, as we argue in the second half of the article, continuity
can no longer be taken for granted. Consequently, formerly
dependable contributions from the periphery are becoming less
reliable (Section 3.1), leading to a curious conflict, which we
call the paradox of demassification (Section 3.2). To
address this paradox, we conclude, a designer needs to look
beyond the object, engaging more closely with the social contexts
of use and responding more directly to communities of users, the
negotiations their members undertake, and the genres they develop
(Section 4).
2 Working on the Border
2.1 Center, Periphery, and the Border
Undoubtedly, to designers contemplating the unpredictability
of the uses and settings of what they design, grappling with
context can appear about as attractive as wrestling with a whale:
The task looks overwhelming, and the opponent offers few obvious
handholds. Context independence, by contrast, appears much less
demanding. Moreover, the informational potential of new
technologies, which seems to allow them to communicate directly
and independently to their users, makes context independence now
seem achievable. We, however, have both theoretical and practical
reservations.
Striving after self-evidence and its underlying context
independence is theoretically problematic because self-evident,
context-independent artifacts face self-referential difficulties
of the sort illustrated in the "Cretan paradox" of
Epimendes, who announced, "I am a Cretan, and all Cretans
are liars." Artifacts in isolation cannot alone testify on
their own behalf any more than Epimendes's words could reliably
comment on their own credibility or the text of a bank draft can
certify its own authenticity. Context, not simply content,
underwrites interpretation.
Whatever its theoretical difficulties, ignoring context also
presents practical problems. Trying to define new practices
without reference to users' past insights, common intuitions,
shared understandings, and hard-won experience is actually far
more difficult than grappling with context. Whatever its claims
to decontextualized purity, design always enlists some degree of
contextual support. Indeed, the pervasiveness of such support
generally allows designers to rely heavily, if sometimes
unreflectively, on it. The more designers struggle to attain
freedom from context, however, the greater the tasks they set not
only for themselves, but for the users of their designs.
To encourage more reflective reliance on the contribution of
context, we find it helpful to think in terms of a relation
between center and periphery. [2]
We make this shift for a couple of reasons. First, we want to
stress, through the interdependence implicit in these terms, the
fundamental interconnectedness and inseparability of objects
and their contexts. As the philosopher Whitehead (1933) put it,
objects are "the outcome of their interconnections" and
cannot be understood "in complete disconnection" from
one another and their contexts (p. 144). Second, notions of
centrality and peripherality connote both material and
social relationsphysical, spatial location on the one hand,
and socially established priority on the other. As will become
clear in the course of this article, we see the interplay of
material and social aspects of artifacts as particularly
important. [3]
Undoubtedly, this shift in terms does not lead to a satisfying
crisp, theoretical definition of the notion of context.
However, center-periphery relations are neither crisp nor
theoretical. Rather, they are indeterminate and practical,
depending on practice and changing dynamically with it. What is
central to one practice at one time may be peripheral at another.
The noise of a machine, for instance, is usually peripheral for
most users, but it can be central for a mechanic. Moreover, when
attention, perspective, or practice changes, parts of the
periphery may be swept to the center of attention and vice versa.
When a machine malfunctions, its sound may move from the
periphery of its user's attention to the center.
The extent of the center or the periphery is also complexly
underdetermined. On one side, the periphery extends
indefinitely away from the center. Stars light-years away have,
for instance, long formed a significant part of the
navigational periphery of boats. On the other side, the periphery
merges indeterminately with the center. Here, aspects of an
artifact regarded as part of the canonical center from one
standpoint may be regarded as quite peripheral from another. In
the temperate climate of California, for instance, architects
often design buildings with "outdoor rooms." These
break the conventionally defining lines of a building, bringing
the outdoors in or the indoors out so that it is impossible at
certain points to say whether you are definitively in or out. [4] Center and periphery, then,
do not meet along a well-defined line, on one side of which
stands the center and on the other the periphery. Notions of
independence overlook this practical inseparability of artifacts
from contexts and practice. Wherever a line is drawn, some users
may claim important features have been left out, and others may
claim that peripheral features have been brought in. Designers,
nonetheless, have to draw lines.
We call part of this region where center and periphery meet
the border: In practice, the border may be inseparable
from both the center and the periphery of an artifact, but
analytically it stands distinct from each. It is distinct from
the center because, like the periphery, its connection to the
center appears conceptually contingent rather than necessary. To
most typists, for instance, the skeletal rattle appears quite
unnecessary to the integrity of a keyboard. Nevertheless, the
sound is actually a useful border feature. A noiseless keyboard
would disrupt many typists' rhythm. Not being recognized as part
of the canonical artifact, the border is then distinguishable
from it.
However, the border is also distinguishable from the rest of
the periphery if it plays a socially recognized role in the
artifact's use. The noise of a keyboard, for instance, provides
people with the useful information that a colleague is at work in
the room next door. The key word in this aspect of border
resources is social. Individually, people can and do
interpret aspects of the periphery every which way. A six o'clock
cacophony from a garbage truck indicates to one person that it's
time to get up; a familiar footstep, that it's time to start
work. Everyone invests aspects of their periphery with individual
significance like this. Border resources are similar to these
individual ones in many ways, but they are distinct because,
unlike other aspects of the periphery, border resources are
invested with socially shared, rather than individual,
significance. The border comprises those aspects of an artifact
and its periphery that are available to each person involved in a
particular interaction with that artifact. Border resources are
those resources that are socially shared.
The border is not, then, simply an indisputable physical
feature. Like the border of nations, it may appear fixed, but as
a physical manifestation of complex social practices and
conventions it is always susceptible to alteration and
renegotiation. And, for the border of artifacts, as for political
borders, gaining social recognition in times of radical change is
profoundly problematic. We address this problem of recognition in
times of flux in the second part of the article, but first our
goal is to illustrate the role of the border in conditions of
relative stability.
2.2 Border Conventions
A functionally well-designed office building provides us with
an example of the contextual role of center-periphery relations
in design. From a distance, a building offers a single center to
anyone approaching it, but on the sidewalk or in the parking lot,
the building may present not one, but several possible centers.
For new visitors, the center may be the "main
entrance"; for others, however, it may be the employees',
the freight, or the mailroom entrance. Architects try to help
users recognize the appropriate center by grouping different
features to appeal to different users' interests and conventions.
The ways these configurations are handled and distinguished, the
way garbage trucks are indirectly pointed away from the executive
parking lot and the way board members are kept away from the
dumpsters, contribute significantly to what makes the building
functionally well designed.
In giving such subliminal directions, good architects rely
less on written signs than on distinctions among different
communities' practices, interests, and expectations. They know
that if the contrast is clear, some visitors will head toward the
deep-pile carpet that suggests senior management's offices,
whereas others will take the thicker pile as a sign to hurry
away. Designers marshal their resourcesmaterials, colors,
shapes, volumes, light, and so forthto separate different
practices efficiently. Reciprocally, users "read"
artifacts to find a coherent set of center-periphery relations
corresponding to the practice in which they are engaged. [5]
In attempting to read an artifact, it is essential for the
reader to recognize the general type, for the center-periphery
conventions differ from one type to another. In office buildings,
for instance, physical elevation tends to indicate social
elevation, and in apartment buildings, too, more than just the
number of floors separate ground-floor occupants from those in
the penthouses. [6] However,
in retail buildings, the reverse tends to be truethe
upscale retailers come down to the street, whereas the less
profitable, more down-to-earth concerns are up the narrow
stairways. Thus, people need to know the type before they can
accurately read the details.
With buildings, once visitors have established the type, they
can find spatial distribution particularly informative,
distinguishing not just the mail room from the men's room, but
also the important from the marginalmoving back and forth
between physical and conceptual structure to separate the sheep
from the goats. The conventional arrangement of offices in a
corporate headquarters, for instance, indicates the arrangement
of officers far more accurately than an organizational chart. One
indicates the corporation's actual pecking order, the other its
idealized version. On the ground, it is usually clear that the
important people are those commanding the corners and the best
views, not the top line on a chart; power brokers are those in
offices near the corridors of power; and less influential people
are those socially on the peripheryalthough physically in
the sunless center close to the plumbing and the elevators.
Explicit, central pronouncements (e.g., organizational charts)
are often powerless to overcome conflicting information provided
more robustly by the border.
Keeping with this notion of reading, we call the types that
respond to particular interpretive strategies genres (the
literary term for a type). [7]
Genres are socially constructed interpretive conventions that
bridge the two sides of communication. Put crudely, on one side
producersarchitects, authors, designers, speakers, and the
liketry to invoke a particular genre, to establish the
conventions they are putting into play. The architect tries to
make it clear that the building is a factory, not a jail, a
warehouse, or a school. However, consumersvisitors,
readers, users, listeners, and so forthtry to recognize
what genre has been invoked, what conventions are in play so that
they may respond appropriately. Thus, for example, an author
tries to establish that a particular book is a novel, not an
autobiography; a reader tests a range of generic assumptions
until one is found to fit. Similarly, a product designer tries to
establish that a particular product is a consumer appliance, not
a commercial or industrial one; reciprocally, a consumer tries to
recognize which type of appliance he or she is confronting and to
respond accordingly. [8] The
repackaging of the Macintosh. as the Performa or of the IBM.
personal computer as a cheap personal computer reflects attempts
in design and marketing to shift generic conventions and thereby
to raise different expectations and attract different market
segments.
Genres are not particularly esoteric things. People are
choosing among them when they decide whether to communicate
through a personal phone conversation, a handwritten scrawl, an
e-mail note, an office memo, or a formal letter. In choosing one
genre over another, the sender is trying to orient the recipient,
recognizing that, although the words may stay the same, the
different genres can give the words quite different significance.[9] Many corporate officers
would be traumatized if their informal meeting notes were
reinscribed as press releases or their private e-mail messages
were distributed on public bulletin boards. Getting the genre
rightboth as writer or designer and as reader or
useris essential to good communication. Getting it wrong
can be quite unfortunate. [10]
Getting the genre right is partly an intricate border issue.
Changing the border can effect a change in genres and thus in
interpretive strategies. Corporate stationery gives a comment a
quite different meaning than does a handwritten Post-its™.
2.3 The Border in Practice
In this section, we try to show through a series of examples
how the border works, circumscribing and constraining generic
interpretation and lending support to social practices. We have
clustered our examples under four rough headings: Engaging
Interpretation, Maintaining Indexicality, Transmitting Authority,
and Sustaining Interpretation. In doing this, however, we make no
claim to being either systematic or exhaustive.
It will quickly become evident that many of our illustrations
are drawn from text-based communication. There are a couple of
reasons for this. First, because our ideas about reading and
genre come from the world of texts, examples can most readily be
found in the same domain. However, second and more significant,
text provides a test case for the generality of our argument.
More than almost any other object of design, text appears to be
context-independentto mean the same thing whether you read
in your bath or your neighborhood bar, in Boston or Bali. Texts
would seem to be quintessential "self-evident"
artifacts. If, however, even texts can be shown to be dependent
on their periphery, it seems less likely that other artifacts can
pursue a claim for independence. It is thus important for our
more general argument that we hold the textual
lineinsisting that even text does not stand independent of
context. [11]
Engaging Interpretation: The Portable Context
We give our claim for the context dependence of text some
rather curious scholarly support. Recently, a University of
California faculty member clutching a hijack note was taken off a
plane in Phoenix by FBI agents. Only later was it discovered that
the note had been written by a child who had previously held the
professor's seat. In the hands of an adult, not a child, and in
the cabin of an airplane, without the intervening context of a
game, the text took on a menacing significance.
A phrase like "This is a hijack" can reasonably
occur in a number of genresin, for instance, a hijack note,
a book about hijacking, or a child's game. Pilots, FBI agents,
juries, book readers, or other players in a game need some clues
to know which they are dealing with. Clearly, when the phrase
occurs in a book on a beach, its conditions of interpretation are
quite different from when it occurs in a note in the right hand
of someone who might carry a pistol in the left. The different
borders set up different expectations.
Borders are not always as crude or as singular as pistols.
More commonly, they are subtle features that contribute
individually but gather their force collectively. Words in a book
may fit several genresa detective novel or a tome about
detective novels, for instanceand thus may be open to a
variety of interpretations. A reader usually discovers the
appropriate genre and thus appropriate interpretation by weaving
(often subliminally) a coherent pattern from various elements
that make up the book. [12]
In preparation for this, writers, book designers, and publishers
carefully prepare those elements. Their task is tricky because
the elements to be woven vary not only with the genre, but also
with the audience. Genre cues that work for one audience do not
necessarily work for all. Personal notes or manuscripts that
circulate locally, for instance, can rely on local clues like
handwriting to help readers determine what the writer might mean.
However, local clues have local limits. As a manuscript moves out
to a wider audience, it must acquire more widely recognized,
public indications of its genre.
Here, the distinction we made earlier between individual and
social resources is important. Publishers face the problem that a
reader's peripheral clues may be highly personal and extend well
beyond the artifact itself into areas over which the publisher
has no control. Highly informative clues can come from things
like the friend's coffee table, the library stacks, or the store
shelves on which the book appears. The reader may start to read
these clues long before reading a word of the central text.
Publishers and book designers are not, however, completely
powerless in the face of personal clues. They try as best they
can to anticipate problems from individual preconceptions and the
larger periphery by, among other things, designing book covers to
make their "general list" books look incongruous if
they are mistakenly placed on "academic" shelves and to
make their academic books look out of place on many coffee
tables. As a result, readers can usually distinguish pulp
thrillers from scholarly investigations of pulp thrillers or
science fiction from cognitive science. A lurid cover plays an
important part in preventing the phrase "This is a
hijack" from offering any threateither as a hijacking
note or as a relentless sociological study. Contrary to cliché,
one usually can judge some things about a book by its cover.
As a manuscript moves through the publishing house, it
accumulates increasingly public signals. Publishing is literally
a process of making something public, so private
"in-house" resources for local interpretationthe
editor's initials on the cover, the author's handwritten comments
in the margin, copy editors' marks, and so forthare
stripped away, and public resources are interwoven with the
underlying text. These resources used include the cover and cover
material: The book is very definitely bound for the public. Other
public resources include the type, layout, decoration,
illustrations, the color and texture of its paper, and even its
bulk. [13] In trying to
constrain interpretation with these public resources, publishers
are working on the border. They work beyond the book's
textual content to provide a portable, public context to orient
readers and engage a particular reading.
This notion of a portable context is, we believe, useful for
understanding design and design strategies more generally. To
make the point that it was not 'just another computer," for
instance, the Macintosh® was not shipped in just
another box. Designers produced a skillfully designed portable
context that would travel with the computer and help new users
cross the distance between their everyday world and the highly
circumscribed environment of the device. Opening the box began a
carefully structured physical and conceptual induction into
Macintosh® practice. Objects were oriented to be
manipulated, boxes nested within boxes, and icons intriguingly
directed the new owner toward a computational world of objects,
nested files, and icons. The "Tour of the Macintosh®"
began long before the user actually ran the program of that name.
Indeed, not only is packaging somewhat like book covers, but
in many ways product design is itself a process of publication.
Like a manuscript in a publishing house, new products in a lab
circulate internally without much difficulty. Here people easily
recognize the hand of a colleague and deduce from it what type or
genre of device they are looking at. In the lab, artifacts
usually do not need a portable context, because they are not
going anywhere. Unfortunately, the unnoticed efficiency of local
clues can make products seem self-evident and product design
consequently superfluous. However, once a product moves out of
the lab into the public sphere, it needs a publicly recognizable,
portable context to help invoke apt interpretive conventions. [14] As a book designer works
on the border to address a particular public and engage a
particular interpretation, so a product designer works on a
product's border to address and engage a particular market
segment.
Maintaining Indexicality: Getting the Point Across
The process of publication extends the group addressed by an
artifact's implicit "you" beyond the private, local
audience. This extension does not, however, end in a form of
universal address. Although it can be very broad indeed, not
everyone is included. (After all, the poster proclaiming
"Your country needs you" was not intended to recruit
aliens to spy for the enemy.) Designers address particular
audiences, not the world at large, and designed artifacts are
always simultaneously both inclusive and exclusive, aimed toward
particular market segments and away from others. When moving into
new niches, designers have to redirect the implicit
"you"usually by working on the border.
The border also allows people to identify addresser
("I") and addressee ("you") and other
contextual contributions more finely. I, you, and words
such as now, here, there, next, last,
tomorrow, and below are indexical terms. These
words "index" or "point to" the context of
communication. As such, indexicals are unquestionably related to
the periphery: It is the socially accessible periphery of
communication that they index. In face-to-face conversation,
indexicals support extremely efficient communication. The shared
periphery simply makes available the "I" who speaks,
the "you" who listens, the "he" to whom
"she" points, and the "here," where
"we" are.
Indexicals can become problematic, however, in communications
that bridge time and spacethe very conditions in which
communicative artifacts are needed. In these conditions, the
greater part of the periphery of a speaker or writer is simply
not available to a listener or reader. Limits on indexicals are
apparent to anyone who has lost track of who "I" or
"you" are in a conference call. Similarly,
international callers can stumble over words like tomorrow, and
people listening to answering-machine messages know that some
indexicals, quite precise for the speaker, can be infuriatingly
imprecise for a listener, who, without other clues, cannot tell
when a message saying "call me within the hour" was
left.
Indexicals can remain robust across space and time, however,
if people can rely on the portable context or border to help
locate their meaning. Thus, handwriting helps to represent the
"I" of a written note. The header on an e-mail note
allows a writer to refer to "yesterday." The background
shot of the White House in a TV news story enables a
correspondent to refer to "here." The currency of
newspapers (but not magazines) permits a headline to use
"tomorrow," and shared screen access helps separated
colleagues to refer to "this" icon, file, or whatever.
In such mediated communication, the border can play a highly
elliptical and efficient role. Consider, for instance, the phrase
"I'm not here now." In conversation, the phrase is
almost unintelligible. To whomever "I" refers has to be
"here," wherever "here" is, "now,"
whenever the three are yoked together. Yet, the phrase is used
without problem on telephone answering machines. Here the phrase
has its own efficient logic and is not easily replaced. In terms
of the border, it is instructive to recognize what allows the
phrase to work. The words themselves do not clinch the matter.
The same phrase would be unclear if the caller thought that he or
she were listening to a live voice, but the border intervenes to
make clear that this is not the case: The recorded quality of the
voice, the background clicks and whirs, and the tape hiss make
what otherwise might seem absurd intelligible.
The integral contribution of the border in such cases is so
efficient that its presence is barely noticed until the resource
is lost. When such a border could not be assumed, messages were
preceded by the clumsy announcement, "This is a
recording." As the quality of telephone lines rose relative
to the quality of tape recordings, the recorded quality of the
message provided a border to distinguish the genre and provide a
context for the indexical use. The introductory phrase then
dropped out of practice. Now, however, in voice-mail systems the
quality of the recorded message is once again level with that of
the live voice. There is no useful border. As a result, phrases
such as "Hi, this is my voice mail ..." are becoming
widespread. Among other things, this suggests that designers need
to develop a careful eye (or ear) for the border when they
introduce change.
Transmitting Authority: Force at a Distance
Understanding communication involves answering the question:
"Who said what to whom?" (Lasswell, 1936). As Williams
(1976) argued, however, more complex questions also need to be
answered, including "under what conditions?",
"with what authority?", and "through what
mediating forms?" People need to know not just who
pronounces them man and wife, domestic partners, or members of
the bar association or who endorses use of an artifact as safe or
appropriate, but whether that person has the authority to do so
and has done so correctly.
The propositional content of a document alone is clearly not
sufficient to convey authority. Anyone can write good on a
bad check. Any piece of paper can declare Park Place to belong to
the bearer. Only certain pieces uphold that claim in court.
(These, however, would carry no weight in a game of Monopoly .)
In such cases the border, in particular the physical substrate of
a communication and its various configurations, helps to embody,
preserve, and represent authority. Hence, the king's seal carried
more weight than his words alone, a promissory note is more
forceful than a verbal promise, a will can be proved but a wish
cannot. In all, a border distinguishes between mere words and
deeds.
The recipient of a document has to read well beyond the text
itself to discover a sense of the authors, their authority, and
their intentions. When Admit One is written on a ticket
that is issued at an entry kiosk, the broader periphery can be
read. This helps make authentication relatively unproblematic. As
movie tickets are generally sold only at the door, they need
little extra authentication and are, consequently, quite
insubstantial. But when tickets are sold at a remove, their
authorial force often can be traced only in their portable
contextas scalpers well know. In the resolution of
authority, many different resources can come into play. More
valuable tickets are usually given a more elaborate portable
context. They and other important documents require things like
watermarks, letterheads, specific types of ink, elaborate
printing, engraving, or embossing. Some even need a
corroborative, documented history of their own.
A significant contribution to authority comes from what we
call the social inertia of objectsthe extent to
which they demand significant resources to get into circulation
and resist changes once there. Social inertia is often directly
related to physical inertia. For example, one significant feature
in recognizing the authority of a book is its heft. Hefty books
are expensive, for publishers as well as buyers. Because
publishers invest a great deal, including their reputation, in
getting reference books into circulation, they want, at all
costs, to avoid having to invest as much again to take them out
to correct mistakes. So, the faith of those who rely on a hefty
reference book rests less on the word authoritative on the title
page than on the weight of the book in their hand. Words, in this
context, are relatively cheap. The material substrate, by
contrast, can be usefully expensive and provide a solid estimate
of diligence and credibility. [15]
The very features of a dictionary that provide the physical
inertia to stop a truck simultaneously provide commensurate
social inertia to stop arguments.
When technological changes strip away ponderous physical
constraints, they may also be removing the social inertia that
has underwritten authority. Desktop publishing has stripped
letterheads of an inertia they once had. High-quality
photocopiers threaten to undermine the inertia contained in the
engraving block of bank notes. Similarly, as dictionaries are put
on line, the authority expressed by the inertia of a 10-lb book
on a conventional desk is hard to trace in the indication of a
200 K dictionary file on the computer desktop (see Nunberg,
1993). As material forms change, designers and users need to look
for new means to reconstitute authority.
Sustaining Interpretation: A Sense of Closure
The border does not, as these examples might suggest, merely
help interpretation get under way; it also plays various roles to
sustain it. The novelist David Lodge (1972) drew attention to an
intriguing example of the intimate and progressive contribution
of the material border to narrative. He pointed out that while
reading, the reader's thumb and fingers holding the right side of
a book move imperceptibly toward each other, converging in
increments the thinness of paper. At the same time, the fingers
and thumb of the left hand move apart by the same amount. [16] Cumulatively, but slowly
and delicately, in a manner even the most skilled author can
convey no other way, the reader intuits that the narrative is
being wound up. Relying on the reader's physical experience,
novelists flirt with crises, thwart expectations, and generally
pull surprises without ever interrupting the matter in
hand. The substrate directly participates in constructing and
sustaining interpretation.
A similar provision of information from the border is a
curious "feature" of low-powered computers. Someone
writing one piece and printing another may find that the
concurrent tasks slow the device down. (For some of us, it simply
locks the machine up altogether.) The slow-down signals how long
printing is taking and when it is over. The user is never called
on to turn to a "print monitor" or respond to some
explicit signal. This example is undoubtedly fairly trivial.
However, in emphasizing the way contributions from the border
work without interrupting the central action, it helps point to
the difference between border contributions and explicit signals.
Such signals may well be effective, but they are qualitatively
different. Inserting the phrase only five pages to go
would produce a quite different effect to that produced by a
book's diminishing pages. [17]
Similarly, beeps, screen messages, and the like are distinct from
the diminishing speed of a machine. These lack the intimate and
integral particularity of a border contribution. To the problem
of interpreting the behavior of the machine, they add the
secondary problem of interpreting the screen message or beep and
the tertiary problem of then applying that interpretation to
interactions with the machine.
2.4 Establishing the Border
To summarize the argument so far with the help of one of our
recurrent examples, because books consistently and continuously
have covers, covers have become more than a mere means to hold
pages together. They have been transformed through social
practice into integral resources by means of which authors, book
designers, publishers, booksellers, and readers communicate with
each other. More generally, important border resources are formed
in similar ways around other artifacts.
In the previous section we tried primarily to illustrate
border resources in use. In this section, we try instead to
understand under what conditions the border develops into a
resource. Two thingsone material and one social seem
to us to be essential to this development: continuity and
community. On the one hand, the process needs recognizable
continuity in artifacts. On the other hand, the process requires
a community whose members share, recognize, and over time
reformulate conventions collectively. Between the continuity of
features and the conventions of a community, borders and their
generic conventions come into being.
Continuity
Although important to the development of a border, continuity
is not in itself a particularly complex notion, so we discuss it
here only briefly. To be turned into a border resource, features
of the artifact need to be constant across time and space. If
book covers, for instance, were merely optional, were changed
sporadically, were provided randomly, or (as in the 18th century)
were chosen individually, they would be unable to play their
interpretive role. With continuity, however, the material
substrate of artifacts can, over time, become a palimpsest of
developing forms and practices. The continuity of the substrate,
although allowing practice to change, simultaneously helps bring
the history of practice to bear on the present.
Two types of continuity (or discontinuity) can be
distinguished. The first involves continuity or changes within a
particular form. A check made out for $20 but altered to $20,000
before it is cashed preserves the same basic material form and
the same genre (the forger counts on this), although it clearly
undergoes some sort of change and break in expected continuity.
The ability to make or resist such changes depends to some degree
on the inertia provided by the substrate. It is relatively easy
to change a check or a document on a computer; it is
comparatively much harder to change a bond or the software code
with which the document is written.
The second type of continuity concerns genres. Continuity of a
genre may be lost not through individual changes, but when the
set of related data that loosely contribute to a particular genre
is split. Books conventionally appear with pages, cars with four
wheels, typewriters with keys, and so forth. When these
informally defining features do not appear, it is possible that a
different type of artifact with different generic conventions is
being considered: a portable computer, a hovercraft, or a
daisy-wheel printer, perhaps. Here questions arise about what
properties are essential to particular genres and consequently
what genres can make the transition to new material forms in
which certain border resources are missing. When only central
features of functionality are considered, changes in
technological form or media seem unproblematic. However, such
changes can be problematic exactly because the border,
instantiated in the technology, often plays an important role
(see Section 3.2, later). By contrast, whether a particular shift
will be problematic is hard to predict. Genres are polythetic
rather than monothetic groupings (Needham, 1975). All instances
of the genre do not necessarily have or need all the same
constituent features. What continuity in the substrate is
necessary to preserve a particular genre usually can be
determined only in practice and, as we explain next, in the
context of particular groups of users or "communities of
practice."
Community
The use and interpretation of artifacts is not, we have
already suggested, universal. Quite simply, different communities
use objects differently. Akrich (1988) pointed to significant
problems that the movement of technologies between cultural
groups presents to designers and users. More generally, social
historians (e.g., de Certeau, 1984) and cultural theorists (e.g.,
Hebdige, 1977; Willis, 1978; Willis, Jones, Canaan, & Hurd,
1990) provide numerous examples of ways in which artifacts are
completely reappropriated, reinterpreted, and invested with new
signification by different "subcultures." Consequently,
an artifact, its border, its genres, and its uses have to be
understood in relation to actual users. The prototype workstation
in the human factors lab or among trade-show potted plants
actually reveals little about whether, how, or why it will or
will not be used. By contrast, the same workstation in use in the
workplaceplastered with Post-its or masking tape, modified
or marginalized by practice, and, in all, embedded in social
activitiescan tell a rich, well-situated story.
What designers need to know, then, is the social extent of an
artifact's use and conventions. For us, this involves identifying
what Lave and Wenger called the community of practice
(Lave & Wenger, 1991; Wenger, in press). [18] The community of practice
is that level of the social world at which practice is common,
coordinated, and reproduced, at which significance is created,
and consequently, in which the border is socially recognized and
generic conventions are developed and shared. Thus, it is also
the locus in which it is possible to explore and understand the
social context of artifacts. [19]
In relation to communities, artifacts play a couple of
analytically distinct roles. They can both mediate relations
within a community and mediate relations and coordinate
activities among communities. Artifacts that cross the boundaries
among communities need to be understood both internally, that is,
in terms of the role they play within a community, and
externally, in terms of the way they mediate (and occasionally
mask) relations among communities. [20]
This distinction between internal and external takes us back
to our earlier account of the process of publication and product
design. Publication takes an artifact out of the local community
(e.g., the publishing house or the lab) into broader communities
of users. An object of construction and investigation among lab
members has to be transformed into an object that can move
between producers and consumers and that can circulate among the
latter. Signs recognized in the lab community have to be
transformed into or replaced by signs shared by target
communities. As the artifact crosses the boundary from the lab to
the marketplace, product designers turn to features that in the
lab may be quite peripheral, but that may be important resources
for users. As marketing departments target different groups, yet
other features have to be added or emphasized.
More usually, artifacts are not changed as they move back and
forth among communities but remain the same. As a result,
features that are quite significant for one community may be
carried over into another where they are superfluous. Thus,
although the removal or addition of a particular feature may be
desirable within one community, such a modification may cause
problems for the other, and therefore damage relations between
the two. To offer a simple example, although engine noise can be
a nuisance to people within a car, silent cars would make
relations between drivers and pedestrians life-threatening.
Changes in artifacts are not always so potentially dangerous, but
they do tend to send unpredictable waves not only within but also
outside the boundaries of particular communities.
3 Beyond the Stable State: Border Problems
The usefulness of the border relies heavily, as we have noted,
on continuity. And continuity, in its turn, relies on the
relative stability of artifacts and the communities that use
them. However, design is now increasingly taking place, as Schön
(1971) described it, "beyond the stable state." [21] In many workplaces, for
example, designers and users face what Harvey (1989) described as
the chameleon world of "flexible accumulation," where
stability seems to be a problem, not a resource:
Flexible accumulation requires flexibility with regard to
labour processes, labour markets, products, and patterns of
consumption. It is characterized by the emergence of entirely new
sectors of production, new ways of providing financial services,
new markets, and, above all, greatly intensified rates of
commercial, technological, and organizational innovation.
(Harvey, 1989, p. 147)
These conditions make it increasingly difficult for designers
and users to take for granted, as they have in the past,
continuity in artifacts, processes, practices, or communities. In
the rest of this article we try to explore the sort of challenges
that instability and flexibility present to the border and its
resources and to propose some general strategies to deal with
these challenges.
3.1 Ephemeral Borders: The Loss of Continuity
We can best illustrate problems of instability and flexibility
in terms of our recurring examples of text and context and by
considering the sociologist of science Latour's (1986)
description of documents as "immutable mobiles" (p.7).
Each of the two qualities, immutability and mobility, is
important to what is recognized as a document. Mobility allows
documents to communicate easily across space and in a variety of
circumstances. A bond received in California but redeemable in
New York can travel the distance between, and immutability allows
it to survive both space and time unchanged. A bond generally can
be assumed to be substantially the same when it is redeemed as it
was when it was issued. The "electronic document,"
however, appears to make Latour's definition obsolete. New
"documents" are innovative exactly because they are
mutable. Dictionaries, library catalogs, and sales inventories
have, to a significant degree, been liberated from the books and
binds they were in. In such cases, the advantages of mutability
are evident and undeniable. Nevertheless, problems arising from
the loss of immutability are also undeniable.
We see two basic types of problems, related to the two sorts
of (dis)continuity we discussed earlier. In the first type,
although center-border relations may remain fundamentally the
same, the immutability of any particular center may be brought
into doubt as its inertia is diminished. Printed documents,
photographs, and photocopies, for instance, are becoming
increasingly easy to change, but checks, passports, and other
records require fixed face values. Although a particular check,
photograph, or record may not have been altered, the possibility
that it may have been casts doubt on all instances of the genres
and consequently on the social practices that were built around
it. One response of designers has been to raise the level of
inertia by the addition of such difficult-to-replicate features
as holograms.
In the second type of problem, mutability can be seen to
challenge the genre as a whole by pulling apart the integral
interrelationship of the center and the border. In the past, this
interrelationship could usually be taken for granted because the
components were, to a significant degree, interdependent. The
immutability of a document was the inescapable result of using
paper and ink as its medium. Thus, paper and ink were in an
important way defining features of what made a check, what
provided authorization for financial transfers. New materials and
new media are, however, making certain center-border relations
increasingly contingent. As a result, it becomes harder to say
what are the essential or necessary properties of a particular
genre. Faxes, which strip away the original material substrate of
a document, as well as magnetic cards and wire transfers raise
questions about which aspects of an original are necessary and
which contingent for transmitting adequate authority and
authorization.
3.2 The Paradox of Demassification: The Challenge to
Communities
Because the social and material aspects of artifacts and
practices are interwoven, the loss of physical continuity often
disturbs social practice. Consequently, it is important for a
designer to pay particular attention to their interplay. In this
section, by considering the concept of demassificationa
term that has both physical and social connotationswe
illustrate problems that arise from failing to consider the way
social practices can depend on physical form.
The first type of demassification describes the disaggregation
of physical massan accelerating trend as so much technology
moves from being mechanical to digital-informational and the
artifacts needed to process the information shrink dramatically.
In recent years, huge mainframes that tied people together have
been reduced to laptop computers. As a result, people no longer
need to congregate in single buildings or communicate through
central, unifying machines to work together.
Of course, the ensuing dispersion is not entirely new. It is
only one step further in the increasing ability of communities to
work, and even to form, although their members are widely
separated. [22] The
separation of their members has been made possible in great part
by the availability of stable reproductions (Benjamin, 1978) of
which the book is one of the earliest examples (Anderson, 1991).
Once identical artifacts could be easily reproduced, people no
longer had to gather together to coordinate their activities. [23]
The second sort of demassification refers to the ability of
manufacturers to cater, not just to broad masses of people, but
to small groups and even to individuals. This social
demassification is, of course, partly the result of physical
demassification. (Economies of scale guaranteed commonality of
artifacts, but less labor- and material-intensive production has
made those economies less important.) Conflicts between the
trajectories of these two types result in a paradox. The more
artifacts are tailored to individual users, the more the
separation this social demassification is intended to allow
becomes problematic. It is hard to share and coordinate practice
if you don't share the same physical space. It is virtually
impossible if you also do not share, in some way, the same
objects. [24] At a minimum,
people need a shared border to engage appropriate interpretive
conventions, to maintain indexicality, to underwrite authority,
and so forth. Centripetal social needs, met previously and
unproblematically through the continuity inherent in material
objects, are coming into conflict with the centrifugal influence
of physical demassification that strips away the continuous
material substrate to allow people to work apart. Increasingly,
to maintain social viability, technology design will have to
focus on both centrifugal desires and centripetal needs
simultaneously.
Attempts to design electronic, individually constructed
"newspapers" illustrate aspects of this paradox. The
"paperless," do-it-yourself, personalized newspaper
attempts to achieve both physical demassification (by removing
the paper) and social demassification (by allowing the on-line
replacement to be individually composed). This new form of news
has been proposed for a long time, but so far it has failed to
get successfully out of the lab. [25]
Its difficulties are encapsulated in its oxymoronic namepaperless
paper. Although apparently peripheral to the news, paper has
been far from immaterial to newspapers' longevity. It provides
important continuity and an efficient, portable context. The
presence of paper in a newspaper is a substantial reason why
print journalism has endured despite the best intentions of
on-line publishing and the prior challenge from broadcast
television and radio news, each of which has overconfidently
foretold the newspaper's death.
The paper in newspapers plays several roles. First, it helps
to determine and not just report what is news: Only certain items
can fit within the bounds paper provides. In being fitted within
those limits, items are deemed "newsworthy" and in the
process become newsa distinct and socially recognized genre
of information. The limited capacity of a newspaper usefully acts
rather like a well-designed fishing net. Such a net will catch
some things and let others get away. The huge data bases of
on-line services, with no inherent size limitations within the
bounds of human comprehension, are like netting that is too
tight. Nothing gets away (which is qualitatively not very
different from catching nothing). This is fine if what is wanted
is the informational equivalent of everything from plankton to
dolphins and whales, but not much help if all you really want are
the tuna that everybody else is eating. [26]
Second, the spatial properties of paper intrinsically grade
and relate the newsworthiness of what the paper does catch. The
relative significance of particular items is conveyed not just by
their presence in the paper, but by their position and
juxtaposition. The Savings & Loan scandal, for instance,
became major "news" when it moved from the business
section to the news pages. Stories about errant baseball owners
change status as they move from the sports to the business, news,
or editorial pages. Given that there is only one front page and a
limited area "above the fold," paper structures stories
in an elaborate hierarchy of social significance. With its two
dimensions and its "jumps," it provides far more
elaborate relations of juxtaposition than relatively amorphous
data bases or the simple temporal sequence available on
television and radio. Editors convey a great deal of information
with these resources. A well-composed paper can cautiously
indicate yet never explicitly state a causal link between the
fall of a senator and the rise of pork belly prices.
The social demassification of newspaperstargeting an
audience of oneis made possible by physical
demassification, and it is no less problematic. The immutability
and mobility of print on paper across a society (ensuring that
the "same" news is available to everyone at roughly the
same time) turns items into "social facts"common
to a broad readership, not merely selected by individuals. If
news items were gathered individually out of a vast data base,
even if the resulting copy looked like a conventional newspaper,
imitating its fold and front page headlines, it would lack the
social significance that arises from editorial juxtaposition. A
senator is disturbed to find his or her scandalous behavior
splashed across the front page not because the story is news to
him or her, but because it has become front-page news to 100,000
other people. The newspaper is essentially, as Anderson (1991)
described it, a "one-day best seller" (p. 35)and,
as with a best seller, the point is that "everyone" is
reading it. The personally tailored, genuinely unique
"newspaper" selected privately from a data
basethe ultimate outcome of the social and physical
demassification of the newspaper as we now know itoffers
neither physical, nor social continuity. Each individual output
would be no more than thatan individual output. The
juxtaposition of the senator and the pork bellies would then be
not a composite, if oblique, social fact, but merely a result of
personal serendipity.
4 Beyond the Object: Repositioning the Border
The problems presented by the paradox of demassification seem
to us to arise partly through an overly sharp focus on an
artifact and its central functionality and a failure to consider
the multiple, complex, and elaborate social processes that may
also be engaged. Newspapers are not, we argue in essence, simply
media for conveying information. They are also important social
artifacts that help to determine the shape and extent of the
community. A redesign must take into account the other roles it
plays. In general, therefore, the conflicting forces of
demassification will not be overcome by attending with ever
greater intensity on self-sufficient artifacts, but by following
Thackara's (1988) advice to look "beyond the object."
and attend to people, their evolving needs, their improvised
resources, and their robust social practices. If social resources
arise in the interplay between continuity and community, then as
continuity becomes less dependable, designers need to work more
closely with communities. In the following sections, we try in
very general terms to indicate what this might entail.
4.1 Knowing Communities Inside Out
Because social practice is extraordinarily rich and extremely
complex "deeply veined with the traditional, the
circumstantial, and the transitory," as Oakeshott (1991, p.
7) put itdesigners' chances of understanding it decrease
almost exponentially with the distance between themselves and
practitioners. In the gapwhich human factors labs cannot
bridgeready-made prejudices and preconceptions and
over-easy assumptions about "proper use" and
"inherent functionality" substitute for insight and
understanding arising from work with the community itself. (Our
distinction between "internal" and "external"
properties does not, it is important to emphasize, refer to
properties of canonical artifacts, but to features of community
practice in relation to artifacts. See Section 2.3.)
Complete immersion is not, however, the antidote to the
detachment of the lab. Problems of immersion actually mirror
those of separation. Separation tends to view practice from
across a no-man's land, thereby representing not so much what
practice is like, as what it looks like from a distance,
capturing the external relations, but missing the internal
conditions. [27]
User-centered design (Norman, 1988; Norman & Draper, 1986)
and work-oriented design (Ehn, 1987), by contrast, promote design
around actual practice. These are a significant improvement on
the human factors lab, but they nonetheless risk focusing on
internal requirements at the expense of external ones. Both
approaches, then, have complementary limitations. Design from
across no-man's land expects practice to submit to external
demands. Design in the trenches often proceeds as if only
internal demands need to be considered.
Designers need both to resist those traps and to position
themselves to understand a practice both from within and from
withoutclose enough to understand its internal
requirements, but detached enough to observe external conditions
and cross-boundary relations to other communities and to
encompassing social structures. The growing contribution of
ethnographers to workplace design is founded on anthropologists'
understanding of the dilemmas of what they, with a deliberate
sense of paradox, term participant observationattempting to
look simultaneously from outside in and from inside out (see,
e.g., Blomberg, 1988; Jordan & Henderson, in press; Orr,
1991; Orr & Crowfoot, 1992; Suchman, 1987; Van Maanen, 1988).
[28]
In addition to looking beyond the object in this way,
designers also have to be prepared to look beyond objectified
communities located within the structures of conventional
organizations. Elsewhere (Brown & Duguid, 1991), we stressed
the importance of groups that emerge in the interstices of
organizations. Here we point to those that spring up outside
existing organizations. "User groups," for instance,
which have developed rapidly in the past decade, played a vital
role in the wide acceptance and use of artifacts like the
Macintosh. Forming rapidly and operating independently, these
communities filled gaps that opened up as new practices
outstripped the designers' preconceptions and documentation.
Heterogeneous and loose knit, they provided enormously helpful
resources for isolated users, who would otherwise be
significantly cut off from the ongoing evolution of practice.
Providing a centripetal force to counteract excessive centrifugal
ones, these groups functioned like a cross between a community
library and a neighborhood barrepositories of information
and places where people gathered (personally or through bulletin
boards) to exchange local lore, make useful connections, and
offer or request help. The user group has very much lent
authority to emerging practices and framed practice with a
socially continuous border.
The success of these relatively autonomous groups suggests
that designers might find it worthwhile to try to seed them. The
Washington, DC subway system provides an interesting example of
something like this. When the system opened, it faced the problem
of introducing thousands of people quickly to its automated
ticketing machines. In existing systems, newcomers are usually
able to watch old timers going about their business and imitate
them. Unfortunately, in a completely new system, there are no old
timers and no established practices. But with the DC system, the
pump was cleverly primed. When it opened, a cadre of people who
knew how to work the machines went repeatedly through the system,
acting like well-established old timers. This gave the newcomers
practices to watch and follow. In the process, the newcomers
themselves became old timers. Wisely, the developers looked not
to the machineto instructions, LCD displays, error
messages, and the liketo resolve their problem, but beyond
to the community of users. This sort of approach needs, we
believe, to become more general in technology design.
4.2 Negotiating Change
Having identifiedor even seededa community of
practice, designers have to pay particular attention to the ways
it deals with change. In drawing attention earlier to the
importance of continuity, we may have given the impression that
social practice is constant and resistant to change. In fact,
continuity of practice does not tend to reflect a refusal to
change, but rather the successful adaptation to change. [29] For this, the process of
negotiation is particularly important (see Lave & Wenger,
1991, especially pp. 33-34).
As with the term community of practice, our use of negotiation
needs some qualification. The sort of negotiation with which
communities handle change is not, like most negotiation,
necessarily either direct or explicit. [30]
Rather, it tends to evolve over time and in practice as new
artifacts, new practices, and new interpretations become
available and are circulated, used, challenged, honed,
marginalized, or outright rejected and as those involved reach a
tacit, informal, and dynamic consensus about what works and for
whom.
Recent studies of the introduction of new, complex tools and
new working practices like those by Zuboff (1988), Allen, Linde,
Pea, de Vet, and de Vogel (1991), Orr (1991), and Orr and
Crowfoot (1992) emphasize the significance of negotiation.
Moreover, the two studies of distal communities (i.e., Allen et
al., 1991; Orr & Crowfoot, 1992) suggest that the more people
work apart, the more the implicit negotiation has to be
supplemented by increasingly explicit negotiation, calling in
turn for both implicit and explicit support. Allen et al. (1991)
found that two of the most significant factors in the successful
integration of new technologies in separated worksites were the
availability of common objects or representations for people to
index and of direct communication lines for them to enter
negotiations over the significance of what they indexed. The
participants seemed as though they did not need complex
"help" systems, but a direct way to reorient one
another and to recoordinate and renegotiate their practice. Major
difficulties over what items on the shared screens signified,
what conventions were appropriate, what was central, what was
peripheral, what was on the border were significantly resolved
when the designers added a standard telephone. Similarly, Orr and
Crowfoot's (1992) study shows how the addition of relatively
simple, two-way radio could maintain and improve shared practice
among colleagues widely separated in space. Once members could
communicate directly within shared borders and thus negotiate,
coordinate, and reorient community practice, some problems for
these distal communities were reduced.
Negotiation is not a panacea. It is not an inherently easy
process, nor is it a sufficient condition for the acceptance of
complex design. It is, however, a necessary one, for it is
through negotiation that a border is collectively invested with
the significance that is crucial to maintaining shared practice
both within and among communities. As designers contribute to the
removal of old, well-recognized borders, they need equally to
provide the means for people to generate new borders (and to
increase, if they can, the speed of that generation)and
negotiation is essential here. Furthermore, the designs
themselves must be open to interpretation.
In this context, we should qualify an impression we may have
given earlier when, for simplicity's sake, we talked about
designers adding publicly recognizable border resources to engage
particular audiences or markets. Designers do not, as we may
unintentionally have suggested, have a store of fixed resources
to which users respond, Pavlovian fashion. The resources
designers use arise and are given their significance within
community negotiation. Designers deploy them, and they also
refashion them or marshall them in new ways, but in so doing,
they enter the negotiation process, they do not override or
preempt it. As the anthropologist Mintz (1986) pointed out,
social significance is developed "as people use substances
in social relationships" (p. xxviii). The significance of
design and technology exists within this framework of negotiation
and social relations. Designers can prompt and support change in
communities of practice; they cannot predetermine it. Design and
use mutually shape one another in iterative, social processes.
Undoubtedly, fostering negotiation is not the designer's only
responsibility; nor, importantly, is it only the designer's
responsibility. In the workplace at least, it is equally a
managerial challenge. Of the communities studied by Allen et al.
(1991) and Orr and Crowfoot (1992), one was a small company owned
and run by the same people, another was a work team within a
large corporation. The abilitynot just the meansto
negotiate in each case was thus fundamentally different. As we
hope is evident by now, we do not believe social problems arising
from power relations can be resolved by technology alone.
4.3 Regrouping Genres
Finally, along with communities and their negotiations, we
feel that it is particularly important for designers to be aware
of the various genres of activity that arise in those communities
and through negotiation. Genres, as we noted earlier, are
analytically distinct from the technologies that support them.
(Thus book technology supports the genres of novels, plays, and
histories.) Conflating the two can cause problems.
We built our earlier argument concerning the distinction
between on-line news sources and conventional newspapers around
the overlooked distinction between genre and technology. Although
we may appear in that discussion to be simply Luddite, we were
not dismissing on-line data bases as sources of news items. [31] However, we were arguing
that the designers of such data bases should not assume that the
on-line data base is in some absolute sense a "better"
technology than newspaper. To conclude from such a notion of
superiority that data base information sources should replace
hard-copy newspapers is to ignore the distinct genres within a
print technology and their different social roles. Such an
assumption perhaps reflects a broader desire of some
technologists to sweep away the old with the newto insist
dogmatically on replacing existing technologies without bothering
to address each of their various social functions. This approach
risks impoverishing society when, with more reflection, it could
be enriched. Books are important in part because they augmented
oral communication. They did not replace it.
Newspapers, we argued, do (at least) two different things.
They convey news. Here, on-line sources have incalculable
advantages over hard-copy circulation for doing this quickly and
efficiently. However, before they convey news, newspapers first
make it. News is not simply made and then put into
papersand so could just as easily be put into a data base.
Rather, news is to a significant degree made in the process of
being edited into papers and then circulated across a community
so that it is simultaneously available in the same form at
breakfast tables, subway kiosks, and street cornersfor a
ceremony Hegel likened to morning prayers. [32]
What on-line, do-it-yourself services offer, then, is not a
simple replacement. Rather, they provide a means to separate the
genres. News data bases are extensive repositories of reports of
contemporary events, but they are inadequate news
creatorsin part because they lack the immutable mobility
and the efficient, stable border resources that have been
developed around hard copy.
New technologies should then be seen as presenting an
opportunity for genres to follow different trajectories, same
moving to a new technology, some remaining with the old. So sales
inventories, car manuals, encyclaepedias are moving out of book
technology, but novels, histories, and philosophical treaties
seem likely to remain in a technological form to which they have
carefully adapted over 500 years. New technologies need not, as
Victor Hugo's (1831/1978) archdeacon suggested, kill the old. [33] Instead, they should
augment it. For this to happen, designers will need to parse the
different genres within a technology to understand the different
ends they serve.
This requires a clear understanding of the analytically
distinct natures of genres, technologies, and border resources.
The attempts to design an online, do-it-yourself newspaper
suggest how easily the border, border contributions, and distinct
genres within a technology can be overlooked. And, as we have
been arguing, in conditions of increasing change, the problem
becomes more acute because what used not to be feasibly
separable, like news and paper, now can be separated. As the
physical substrate of particular artifacts becomes less constant
and more contingent, social practice and coordinationwhich
in the past has been taken for granted (because constant, common
objects to some degree guaranteed common and coordinated
practices)may in some cases become more difficult. This is
not an inherent flaw in technology, but a problem of tunnel
vision in design. Technological development that looks at
artifacts in splendid and limited isolation produces paradoxes of
demassification and what Zuboff (1988) saw as the threat of
individualized exile. However, information technologies also hold
the potential to engender social integration and maintain a sense
of connectedness in communities more widely distributed than ever
before. Which outcome resultsintegration or
exiledepends to a significant degree on the extent to which
designers are aware of and respond to the collective as well as
the individual needs of communities and their members.
5 Conclusion
A sympathetic reader of a draft of this article asked us in a
perplexed way if what we were really showing was how artifacts
function differently in different contexts. We hoped to make the
contrary point. The assumption of difference (a key concept in
Derrida's, 1976, deconstructive notion of différance) can
quickly conclude that because there is always a difference (and
deferral), commonality and continuity are illusory. Believing
that commonality and continuity are not illusory, we wanted to
look not so much at the logical possibility of irreconcilable
difference (or différance) as at the practical evidence
for social interdependence and interaction. We were particularly
concerned that aspects of design that pursue an imperative of
social demassification were, unfortunately, more likely to
produce radical différance (Zuboff's "exile" on
a grand scale) than to support social integration. Our notion of
the "border" is an attempt to embrace those resources
that across all fields of design have resisted forces (and
logics) of fragmentation.
These resources, lying as they do "beyond the
object," seem to us profoundly undertheorized and generally
unnoticed. From a practical point of view, whereas artifacts and
their borders remain relatively stable, their reticence presents
few problems. People have been writing and designing newspapers
for centuries without needing to reflect on notions of border or
genre. But artifacts and borders are no longer stable. Suddenly
it seems possible to have not just books without covers, but news
without paper, information without presentation, text without
context, individual practice without social resources. To address
problems of design and use in these unstable conditions, the
border and its role in coordinating practice needs to be better
understoodif only to explain what life will be like without
them.
In addressing this problem, it seems to us important not
merely to insist on the existence of commonality rather than
unlimited difference, but also to map its extent. If
interpretation is not individual to the point of solipsism, to
what social extent can it be said to be shared? How broadly is it
situated? Yet even when the "situation" is taken into
consideration (as it is not in arguments for self-evidence and
context independence), accounts tend, as Lave (1992) noted, to
take it as primarily physical. For one reason or another, the
social is ignored. (Overlooking social questions has, among other
things, allowed discussions of design too often to ignore issues
of race, gender, and class.) The situation, in our analysis, is
actually complexly material and social. Thus, faced with the loss
or rapid and ongoing transformation of the material substrate of
objects, designers need, we have claimed, to become increasingly
aware of the social.
Undoubtedly, we are not the first to say this. Lately, there
has been significant acknowledgment of the "user," the
"customer," and the "worker." But, although
"user-centered design" has helpfully shifted the focus
of some design, it has taken the "user" as an almost
natural category (and occasionally a universal one). By contrast,
we wanted to identify the appropriate level of the social world
in which, it seemed to us, practice was common. Borrowing from
Lave and Wenger (1991) again, we suggested that the community of
practice describes the appropriate level. This, it seemed to us,
would be the locus in regard to which designers could both
discover old and instantiate new shared resourcescould, in
short, rebuild the border so that designs can continue to
engender continuity and community.
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Footnotes
[1] We are well aware that
ours is a partial and highly circumscribed notion of context. As
we say, it is aspects, not all, of context that we want to
consideraspects, in particular, that information technology
design often seems to us to overlook. For other notions and
explorations of context, see, for example, the discussions in
Lave and Chaiklin (1993).
[2] For the provenance of
our use of periphery, see Lave and Wenger (1991) and their
concept of learning as "legitimate peripheral
participation"; they, however, deliberately avoid a notion
of the center. See also Wallerstein (1974).
[3] In this respect, our
notion of periphery is related to but distinct from new interface
designs that use peripheral visual or auditory cues to help
people locate themselves (viz. Clarkson, 1991, 1992; Dourish
& Bly, 1992; Gaver et al., 1992). Although they make good use
of the physical periphery, these designs are less concerned with
social-material processes than we are.
[4] To take another
example, for some readers footnotes are as important as the rest
of a text and indivisibly central; for others they are as
marginal as the page number.
[5] As the historian
Darnton (1985) noted, "One can read a ritual or a city just
as one can read a folktale or a philosophic text. The mode of
exegesis may vary, but in each case one reads for
meaningthe meaning inscribed by contemporaries in whatever
survives of their vision of the world" (p. 5).
[6] Cohn (1982), an
anthropologist, argued, "The ordering of space does not
merely reflect social relations and social structure, but is part
of the actual constitution of the sociological order" (p.
249).
[7] The provenance of the
term genre goes back at least to Aristotle. Our own highly
partial use of the term owes something to Bakhtin (1986) and a
great deal to Nunberg (1986, 1993).
[8] In practice, of
course, things are not so simple. Not only do producers fail to
establish or consumers fail to recognize appropriate genre
indicators, but the process also proceeds as much by
transgressing as by honoring established conventions. For the
purposes of this article, we have, for the most part, put aside
this transgressive aspect of design and communication.
[9] Late in the writing of
this article we came upon the insightful work of Orlikowski and
Yates on genres in organizational communication (Orlikowski &
Yates, 1993; Yates & Orlikowski, 1992). Much of what we have
to sayin particular the example of office communication we
have just laid outis in fundamental agreement with their
work. We differ (although not necessarily disagree) with them in
trying to extend notions of reading, of genre, and of the
"document" beyond conventional uses to include all
communicative artifactsparticularly designed ones. We also
lay more stress on the way the physical substrate of documents
(broadly or narrowly construed) participates in generic structure
(however, see Yates & Orlikowski,1992, p. 319).
[10] The author Daniel
Defoe was fined, imprisoned, and pilloried when his ironic
pamphlet, The Shortest Way With Dissenters, was taken as a
serious proposal.
[11] Complex
literary-critical arguments that we do not discuss here about intertextuality
(Barthes, 1979), heteroglossia, and dialogism
(Bakhtin 1981) provide more conventional scholarly support for
our claims for the contextual dependence of text. For important
arguments against the insistence of the author's intention as the
source of meaning and decontextualized text as its repository,
see McGann (1983).
[12] For this notion of
"weaving," the etymology of the words text and context
is helpful. Both come from the Latin root word texere,
which means "to weave."
[13] Bulk is significant
enough in helping define big novels, that paper
manufacturers even produce "high bulk" paper
(which has been extensively aerated) to "bulk up"
books. The discerning book buyer makes distinctions between bulk
and heft.
[14] See, for example,
Rheinfrank, Hartman, and Wasserman (1992).
[15] The American Library
edition of Melville's novels offers an interesting example of
publishers, faced with an unfortunate mistake, attempting to
redefine the genre of an object to avoid having to take it out of
circulation. The first edition appeared with the author's name
misspelled in large letters on the title page. To avoid the cost
of recalling and destroying the entire edition, the publishers
sent each bookseller a letter announcing that of course they
would provide a refund or a replacement, but the bookseller
should first make it clear that, because the edition was being
replaced, if buyers held on to their copies, the error made the
edition not, as it had been, a definitive edition of Melville's
work, but a "collectible."
[16] This is, of course,
only true for certain forms of writing. With some books, for
instance, the pages move progressively from the left hand to the
right hand.
[17]
Such Shandean tropes
are used and have, of course, a long history. They reappear
periodically in literature with various claims to originality.
Even Lodge's (1972) observation is prefigured by Austen
(1818/1972) and subverted by Johnson's (1759/1976) famous
"Conclusion in which nothing is concluded." Our general
point is concerned less with books, whether fiction or
nonfiction, than with the integral relation of form and content
in well-established communicative genres.
[18] Although for brevity
we use community and community of practice interchangeably,
the community of practice is importantly distinct from more
general notions of communitiesof neighborhoods, teams, work
groups, and so forth. It is not necessarily contiguous,
well-ordered, or well-defined; it is not particularly harmonious
or "community minded"; and it is not something that can
be created by organizational fiat (Brown & Duguid, 1992) or
that respects organizational boundaries (Orr, 1991).
[19] We are aware that
our definitions of community of practice and the border seem
inherently circular. This is because the two are mutually
defining. Communities can be identified as those groups of people
who use certain artifacts in a common way, whereas the border of
an artifact is that aspect that is given social significance by a
particular community.
[20] See Starr (1988) for
an account of the boundary role of artifacts. For the importance
of distinguishing internal and external mediation, see Appadurai
(1988).
[21] Evangelical claims
that the present is fundamentally different from the past are so
consistent across history and societies (see, in particular,
Williams, 1973, chap. 2) that they actually seem to provide more
evidence for continuity than for change. The first generation to
claim that it is no different from its predecessors may be the
first radically different generation. Williams's (1973) and
Habermas's (1983) historically informed skepticism presents a
healthy antidote to the general banality of assumptions about
historical discontinuity and postmodern "dissociations of
sensibility." Nevertheless, some sense of how things might
appear different todayand whycan be found in
reflective commentators such as Harvey (1989), Schön (1971), or
Thackara (1988).
[22] For the formation of
distal communities, see Strauss's (1978) account of a
"social world."
[23] It is worth noting
that this progression from congregation to dispersal is not
always linear. Industries like cloth manufacturing began with
weavers working separately before large spinning and weaving
machines forced them into factories. "Outsourcing" and
domestic piece-work have a long history.
[24] To answer questions
about what same might mean, let us say that artifacts are
the same to the extent that they are susceptible to common
generic interpretations.
[25] See, for example,
MediaLab's lab-based experiments, or Knight-Ridder's commercial
failure with ViewtronTM.
[26] In relying heavily
on the content of the nation's major newspapers, conventional
on-line data bases tacitly acknowledge this prior role of
newspapers.
[27] See Williams (1973),
Bourdieu (1977), and de Certeau (1984) for detailed explorations
of this argument.
[28] It is important,
however, to note and to resist a tendency of anthropologists to
isolate the communities they study and consequently to ignore
external relations (see, e.g., Wolf, 1982).
[29] Maintaining
stability is, in effect, simply one way of negotiating change.
Or, in the 17th-century diction of Francis Bacon (1612/1881),
"Retention of custom is as turbulent a thing as
innovation" (Vol.l, p. 85). See also Cooke and Yanow (1993).
[30] Thomas P. Moran
(personal communication, April 1, 1993) pointed out that
work-centered design relies predominantly on explicit
negotiation.
[31] To be fair to the
Luddites, we should point out that they were not simply Luddite
either (see, e.g., Thompson, 1968).
[32] Our argument here is
in part based on E. H. Carr's (1964) notion of what distinguishes
a historical fact from the plethora of facts in history. The
reference to Hegel comes from Anderson (1991).
[33] In Notre Dame of
Paris (Hugo, 1831/1978), the archdeacon predicts that the
book will kill the building.
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