The projects shown here are some I have worked on over the past five years. They cover graduate research, interaction design, work in visualization, user interface design prototypes, video production, and animation.

Digital Youth Research
The Digital Youth project, funded by the MacArthur Foundation, is investigating how young people are using digital technologies in their everyday lives. My work to date includes:

Organum: Away from the New (aka "Good Morning Flowers")
In this follow up to Organum, Ryan Shaw, Greg Niemeyer, and I collaborated to create a new collaborative, voice-driven game. Using mobile phones as the interface, two players team up to guide a small boat back in time, down the nile while rescuing creatures from crocodiles. This game was previewed at the Pocket Cinema program of the 2006 San Francisco International Film Festival, and debuted at Cairo's Townhouse Gallery in May, 2006. See also:

Organum
Organum is an art installation featuring a voice-driven, collaborative video game. It has appeared at the New Langton Arts Gallery, the PoV Alternative Games Expo at the Digital Games Research Association conference, the Mission Creek and Arts Festival, at Banff's The Art Formerly Known as New Media, and in the lounge of ResFest 2005. See also

Mobile Media Metadata 2
The Mobile Media Metadata (MMM) project is a mobile-web application for creation of metadata through the social uses of the photos taken. Deployed on the Nokia 7610 camera phone, the MMM 2 project lets users capture, share, organize, and label photos amongst communities of users. See also:
Honeycomb is an information visualization product that displays thousands of items for comparison on one screen and allows comparison along many dimensions of data. Developed at The Hive Group, it has been deployed to help track operations, marketing, sales and to help consumers make more informed product selections. Read more...
A Lego slave stumbles across a secret buried deep beneath the earth. Will his discovery further his oppression or lead him to liberation? Read more...
One run down apartment and one bad landlord leads to one pissed off tenant who decides to take matters into his own hands with a short movie. The production of this short film helped shape thinking about multimedia information systems. Read more...
Paparazzi is a prototype for helping solve the problem of navigating and making use of large indexes of blog content. Our goal was to create one interface where researchers could find information about bloggers, about blog topics, and about the context surrounding a particular blog entry. Read more...
Can the art of flirting be taught through an interactive prototype? Read more...
Video Skillet is an investigation in turning cooking and food related television entertainment into usable, instructional content for the kitchen. Read more...
The Digital Michelangelo project created electronic archives of some of the most famous works of sculpture in the world, including Michelangelo's David, by using thousands of scans to create digital models. Read more...
Projected Renderings onto the Surface of Statue
How can one make a plaster statue look like marble, granite, or wood? How do computer graphics enable people to turn a physical object into a three dimensional impressionist painting? Two projectors, one statue, and some software can create incredible illusions. Read more...