Digital Youth
digitalyouth.ischool.berkeley.edu www.digitallearning.macfound.org/
I'm currently working under
Peter
Lyman and
Mimi Ito on an ethnographic study of how kids' everyday
uses of digital technology produce knowledge and culture outside of
school. In the summer of 2007, I ran the
Coming of Age in a Digital New York project: a study of how New York City youth use information and communication technologies in their daily lives. I primarily focused on the neighborhood of Red Hook, Brooklyn. Previously, I studied the mediated practices of rural
youth. In the summer and fall of 2006 I conducted home-visits with families
in a rural region of the Sierra-Nevada foothills. A more detailed
description of this former project can be found on the
Digital
Youth website. In the fall of 2005
Judd
Antin and I conducted 12 weeks of participant observation at
a community-based arts and technology program for teenagers from the
Bayview and Hunters Point neighborhoods in San Francisco. The study's
website can be found
here. The project is funded by the
MacArthur Foundation and runs for three years.
Human-Centered Design For Information-Centric
Services and Experiences
In the fall of 2006
Lindsay
Tabas and I worked under
Robert
Glushko to develop curriculum for the new
Services
Science, Management and Engineering program at UC Berkeley.
Our aim was to discover and develop human-centered methodologies for
the design of information-rich services and experiences. At the heart
of our study was the challenge of bridging front-stage and back-stage
approaches. The work resulted in methodological recommendations
for students and practitioners who design and innovate services and
customer experiences.
Yahoo! Research Berkeley
research.yahoo.com/berkeley
In the fall of 2005 and winter of 2005-06 I worked as a research
intern for Yahoo!
Research Berkeley. The lab was founded in the summer of 2005 under
the leadership of
Marc
Davis. The lab continues the work of
Garage
Cinema Research, where I worked in the spring and summer of 2005.
The group's focus was to leverage social, spatial and temporal metadata to aid in
the collection, use and reuse of digital media. My responsibilities
included: user need assessments, information architecture development,
user interface prototyping, and information visualizations.